The Nintendo Game Boy is one of the best video game platforms of all time.
At least thats how we mostly remember it.
These are the 15 worst Game Boy games ever made.
X-Men: Mutant Wars
X-Men: Mutant Warsis actually not a terrible looking game.
The graphics might even be considered kind of good given the limitations of the Game Boy Color.
The trouble starts when you actually play the game.
This is a generic beat em up with stiff, unresponsive controls.
Thats if you even bother fighting the bad guys.
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14.
Apparently, they did that by taking everything about the Game Boy version ofBuffyand doing the exact opposite.
Barebones is a generous description of this Game Boy title.
You play as Buffy walking through Sunnydale.
A single vampire appears.
You press A until it falls down, then you press down and A to stake it.
Theres no real platforming.
There are no collectibles.
Theres really nothing else to do.
It just kind of goes on like this for eight tedious levels until it just sort of ends.
And all of their punches and kicks feel like theyre being thrown underwater.
Star Wars
Star Warson Game Boy gets credit for its ambition.
Unfortunately, regardless of the level youre playing, the gameplay still sucks.
Castlevania: The Adventure
Hey, itsCastlevania, on the Game Boy, what could possibly go wrong?
Subweapons are bafflingly absent, so you just whip stuff.
And very poorly, because the controls are extremely sluggish.
Grand Theft Auto
The originalGrand Theft Autowas a funif dated, even back thentop-down action game.
It was also a pretty good showcase for what the originalPlayStationandPCsof the 90s could do.
The Game Boy simply wasnt up to handling any of that.
When you do find one, the cumbersome controls make it a pain to actually steal a vehicle.
I mention that here because its really the only remotely interesting thing about the game.
Like virtually allSimpsonsgames released in the 90s,Escape from Camp Deadlyis pure licensed schlock.
This is another stupidly difficult game that requires precise platforming despite the finnicky controls.
Combat is just plain unfair, with unlimited numbers of enemies teleporting in from the sides of the screen.
Its never been released outside of Japan, and it wasnt a particularly popular film there either.
Except the controls are much worse, the game is absurdly difficult, and there are only 10 stages.
At the very least, most gamers could agree that the prerendered graphics of the console versions were impressive.
This is clearly a game that was made to meet contractual obligations, and nothing more.
Street Raceractually looks promising when you launch it on the handheld.
Theres a nicely animated title screen.
The characters are a little generic looking, but at least have some nice accompanying artwork.
Even the music isnt bad for a Game Boy game.
But then you hit the track and its gray on top of more gray.
Maybe thats another racer in front of you.
Or possibly a cow?
Are cows in this game?
Is that a tree, or maybe a soccer goal post on the side of the road?
Does that make any sense?
The company went out of business in 2004, but they left behind quite the portfolio of questionable titles.
Shrek: Fairy Tale Freakdown
There are a lot of different routes to go with aShrekvideo game.
Platforming seems to be the most obvious.
Theres also kart racing, or maybe just a general party mini game title.
Mortal Kombat 4
Even the arcade version ofMortal Kombat 4is considered one of the weaker games in the series.
At least its a serviceable fighter, though.
The same cant be said about the Game Boy version.
First, about half the roster was cut for the Game Boy game.
Pit-Fighter
As weve repeatedly seen on this list, fighting games just didnt work on the Game Boy.
The handheld didnt have the power to run them well, or even enough buttons to make them playable.
The obligatory cuts from the arcade game were made here, and the lost features are sorely missed.
The controls are so fussy that its difficult to get past even the third fight.