Is Aliens: Colonial Marines worthy of the movie franchise, or has Sega given us something less?

Much Less…

Weve all been looking forward toAliens: Colonial Marines.

After all, its based on one of the best sci-fi series of all time, Ridley ScottsAlien.

The answer is a big fat no.

There are so many things wrong withAliens: Colonial MarinesI almost dont know where to begin.

Ill start with the graphics, because they are the most disappointing.

Nothing aboutA:CMs environments are creative or original, and, unfortunately, your characters surroundings are commonplace.

Dark environments are supposed to invoke terror, not boredom.

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Gameplay is also below par, to say the least.

If they had, they would know just how disappointing gameplay is.

For one, hit markers are god awful.

Human enemies are also boring, as their is nothing intelligent about their AI.

Sound design was probably the games strongest attribute, but even it had its soar spots.

The soundtrack was good, but the gun sounds are unsatisfactory.

Guns sound muffled and echoey, and not loud and poppy like they should.

Weve seen absolutely awesome trailers, exciting taglines, and the game had a general excitement about its release.

Multiplayer hardly even functions, and brings nothing new to the table.

But, my only response to this news, is simply why?.

The game has no spark nor polish, and somehow feels rushed, even after 7 years of development.

As of right now, it is the standing champion gaming dud of the year.

Story: 2/10

Gameplay: 2/10

Graphics: 4/10

Music: 5/10

Replayability: 0/10

Multiplayer: 2/10