Ubisofts upcoming Avatar: Frontiers of Pandora lets players step into James Camerons sci-fi universe like never before.
We really wanted to take players to Pandora, associate game director Drew Rechner tellsDen of Geek.
Everything in the game makes sounds you’re able to hear in 3D space, Rechner says.
Some plants might shrink away as you approach or spew harmful gas to stave you off.
Gawking at the glowing Kinglor Forest is one thing, but traversing the game world elevates the experience tremendously.
The developers goal was to ignite curiosity and a sense of wonder in the player.
Suddenly, the games first-person perspective means so much more.
What if I get rejected?
Avatar: Frontiers of Pandorais out on Dec. 7 for Xbox Series X/S, PlayStation 5, and PC.