Im a few hours into Rocksteady Studios sequel, and a thick cloud of finality looms over it.

The dialogue is terse and full of portent.

Thick clouds roll ominously past the full moon.

But gradually, the cynicism melted away as the Batmobiles usefulness began to fall into focus.

The Batmobile really is a fun and handy means of getting around.

Arkham Knights Batmobile is a cool-looking thing, too.

Rocksteady have even found a way to work the Batmobile into some ofArkham Knights puzzles.

(Actually, this scene marked a rare occasion where the Batmans implacable facade actually broke.

You know how attached you could get to characters like Epona in theZeldagames or Agro inShadow of the Colossus?

The Batmobile becomes as much an ally as those non-player characters did.

Using the Batmobile becomes such second-nature that you start to miss the big cumbersome thing when it isnt around.

Sure, there are moments where the driving doesnt really gel with the level design.

Turbo boosting up ramps and over the gaps in demolished bridges really does make you feel like a superhero.

Also, I happen to drive a Toyota Yaris.

Xbox One version played.