Call of Duty:Black Ops 6has A LOT of weapons across its eight classes.
The unlock system means not all of them are available off the cuff.
However, deciding which weapons are worth grinding for and leveling up can be overwhelming.
Right now, SMGs and assault rifles dominate inCall of Dutymultiplayer.
As the first AR unlock, its an excellent starting weapon to level up.
With the XM4s exceptional fire rate comes a hefty bit of recoil.
However, equipping the Compensator and Recoil Springs makes that con negligible.
While its a higher unlock, its a well-rounded, well-balanced weapon for beginners and veterans alike.
As far as ARs go, the Model L allows for flexibility.
If you hate the iron sights, adding an Optic isnt the worst idea.
Like the XM4, the AS Vale is a returning favorite.
It just feels good to use, and the fast fire rate ensures a rewarding experience.
The AS Vales biggest weakness is its mag size.
Popping on Extended Mag II is a handy helper in that department.
Like many SMGs, recoil can be tricky.
Equipping the Ported Compensator will work wonders here.
The rest of the build is all about speed.
Up close, youre a monster but use caution in longer-ranged battles.
While the PP-919 remains a favorite, the KSV has a few things going for it.
Like most SMGs, the KSV rewards aggressive playstyles.
Up close, it absolutely shreds.
With the right attachments, this 3-round burst DMR can one-burst kill.
The key is equipping Rapid Fire.
when you’ve got that in your Fire Mods slot, map domination becomes a breeze.
In the meantime, expect a decent-performing weapon at medium to long range.
And honestly, were you expecting anything less from a sniper?
Really, the LR 7.62s biggest obstacle is being a late unlock.
However, the Marine SPs explosive stopping power makes up for the lack of variety.
At close range, the Marine SP has one-shot potential.
Everyone knows shotguns struggle at longer ranges.
Still, the Marine SP packs a surprisingly decent punch at mid range.
Youll just need to fire multiple rounds.