Is the rising standard of characterisation in games truly beginning to rival cinema?

Here we arent playing as an a la carte character, but as an avatar of ourselves.

Though again certain elements will match up between players, the Origins character is entirely our own.

These move beyond being other peoples stories, and become our stories.

The other huge, almost untapped potential that story-driven games bring is as a tool to further understanding.

Agency is a powerful tool for exploring alternative perspectives.

When we see an issue in first-person through anothers eyes, the complexities are that much more apparent.