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One of the first things you notice aboutEnslavedis the bright, vibrant characters and environments.
This is no grey and brown covered wasteland, a laFallout.
This is a truly impressive and unique post-apocalyptic world where nature has begun to take over.
Both main characters are very likeable, and their relationship is very well handled.
You dont have actual control of Trip, but you might issue some basic commands.
The game automatically lets Monkey grab the nearest ledge or beam, and it works very well.
Its easy to string together combos, dodge incoming attacks and block hits.
Monkey is a brutal warrior, and he certainly shows this in his scraps.
While exploring, the camera isnt bad.
Its an odd flaw, and one thats hard to overlook.
A patch to add a lock-on would greatly help alleviate these camera issues.
Projectile use is also a little dodgy.
Its often very hard to hit your foes and, at first, Monkeys staff fires very slowly.
Ammo can also be quite rare, making this an even bigger issue.
As well as out and out combat, the game does feature some pseudo stealth elements.
Dont panic, though.
This isnt a cheap attempt to do aMetal Gearimpression, but is, instead, well done.
Basically, the game often flows in set patterns.
The levels themselves are linear, and you will feel a little on rails at times.
Despite this, though, the game doesnt get dull or samey, and is always interesting and enjoyable.
Rating:
4 out of 5