With the fans ever-preset cries for aFFVIIremake still ringing out loud, can episode thirteen make the grade?
Yep, if ever there was aFinal FantasyLite, then this is it.
Instead, Square has gone back to basics, of sorts.
This brings up the games most prominent new battle dynamic, the paradigm system.
Each of these roles alters the abilities a character has at any given time.
This reduces your attack, but leaves a character free to heal as needed.
To add to this tactical play the games also features the stagger system.
Once it fills up completely, you stagger the foe.
First is the lack of character control for the other party members.
If your leader dies, its game over, even if the other two are at full health.
Unlike most previous games in the series,FFXIIIis about as linear as it gets.
Theres no overworld, no towns, and very few side quests.
This aspect has already polarised theFFcommunity, with some loving the new approach, and others hating it.
Its simple, sure, but helps to give some weight to the admittedly dull wandering along set routes.
I should, of course, mention the new summon system too.
When summoned, an Eidolon enters the fray alongside your party and is a very destructive force, indeed.
As you fight, your Eidolons gesalt meter fills up.
Each character has a different Eidolon of their very own, and all are impressive to behold.
There are RPG elements to be found.
Theres a character advancement system thats very similar to the sphere system used previously in the series.
Now, Square, about that remake ofFFVII…
Final Fantasy XIIIis out now for Xbox 360 andavailable from the Den Of Geek Store.
Rating:
3 out of 5