MOBAs require a significant amount of character knowledge, meta strategy, and mouse dexterity.

Competitive RTS titles such asStarCraft IIrely on time management and large-scale strategic undertakings.

Fighting games are a classic staple in gaming.

Yet despite their popularity, fighting games remain extremely daunting for newcomers.

How can a player pull off so many attacks so fast?

How is someone able to deal so much damage at once?

Sometimes it feels as if button mashing is the only useful option in combat.

With so many classic series out on the market, competing with the greats can feel daunting.

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Today,Skullgirls matchmaking community is as competitive as ever.

Just as in other fighters, it can be difficult to break into the games online play.

As far as training modes go,Skullgirls tutorial is extremely comprehensive.

Lessons come in multiple segments, detailing everything from blocks to combo chains to punishing moves.

ButSkullgirlsisnt the only game that benefits from the guide.

In fact, Lab Zeros tutorial system also proves useful for learning other fighting games mechanics, too.

Not only isSkullgirls tutorial system user-friendly, its also incredibly versatile across the genre.

Which begs the question: are fighting games actually all that difficult to learn?

Fighting games arent just built on competition between two experienced players.

The fighting game community has traditionally been fascinated with the underlying game design mechanics behind their favorite titles.

Theres a reason for this, of course.

Over time, the community comes to a consensus about the games meta.

They figure out how the combat system operates and compare its design to other fighting games.

From there, game design knowledge helps fans put the pieces together during practice modes.

Bread and butter combos, for instance, werent developed by Lab Zero Games forSkullgirls.

Instead, fans figured out the best combo executions through research and practice.

This falls in line with game designer Patrick Millers views on the fighting game genre.

Learning fighting games isnt just about practice, the community reveals.

Its also about dedication, comprehension, and intuition.

Which are three abilities that any person can cultivate over time.

A Genre Built on Challenge

The fighting game genre isnt necessarily an easy one.

For that very reason, the first few months learning how to play can be downright frustrating.

Not to mention, losing game after game online can feel a little humiliating.

But fighting games arent impossible to learn.

In fact, they can be quite approachable.

So in the end, games such asSkullgirlsandStreet Fighter Varent too difficult.

Nor are they too easy.

Theyre challenges that players are invited to join and figure out through practice.

Ana Valens is a freelance contributor.