In terms of impact on PC gaming,Half-Lifestands as one of the most important titles ever released.

For years, you could argue that there was really only oneHalf-Life.

A Surprising Degree of Realism

Realism probably feels like an odd word to use when talking aboutHalf-Life.

Half-Life

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Yet, so many ofHalf-Lifes best touches are grounded in realism.

Health and recharge stations were also found in locations that generally made sense to the environment and narrative.

Enemies, Grenades, and You

Much has already been said aboutHalf-Lifes revolutionary enemy and companion A.I.

If you throw a grenade at human enemies inHalf-Life, they will usually run away.

Instead,Half-Lifes grenade mechanic pushed players to employ a little creativity to survive the most intense combat sequences.

However, this innovation is about much more than just technical accomplishments.

Still,Half-Liferaised the bar in terms of environmental design in ways that are still noticeable today.

Half-Lifedid things a little bit differently.

You usually used whatever gun you picked up until you found a better one.

Half-Lifes introduction of the crowbar was its earliest and clearest declaration that it intended to break the weapon wheel.

It all depends on what youre fighting and what the situation calls for.

Trip mines can be devastatingly powerful, but they also require clever placement.