This is certainly not the place to discuss story.

They were beautifully directed and carried with it some of the best moments in the series long history.

(Above:Best use of a David Bowie song in a video game.)

I dare callMetal Gear Solid V: The Phantom Painthe best action-adventure game Ive ever experienced.

Countless hours into everything the game has to offer, youll be amazed by how little youve completed.

If theres one sentence to describeThe Phantom Pain, its Theres so much of it.

The Phantom Painis definitely not a straight narrative thread, either.

Players can pretty much customize their own storytelling experience.

Youll only get as much story as you want at a time.

Even main missions can be played a little bit out of order as they become available through progression.

Speaking of how you play, much has been done to improve the many ways you might approach missions.

There were very few situations in which I felt completely defenseless.

I even combined the two approaches together at some points.

On top of the weapons, gadgets, chopper, and intel support, you also get Buddy support.

In general, everything in this world seems to come alive to tell its own story.

The Phantom Painis largely what you put into it.

Or maybe your cherished story is all the work you put into Mother Base.

Youll even find that theres a specific reason for this design by the end.

Skull Face, the games villain, does a lot of the talking.

Youll see lots of the supernatural in this game from the very start.

I was actually taken aback by how quickly the game got to the scarier portions of the story.

The supernatural elements inMetal Geargames are usually introduced slowly once youve found your footing.

John Saavedra is an assistant editor at Den of Geek US.

Find more of his work onhis website.

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Rating:

5 out of 5