Battling for survival, the colonists havent done too badly for themselves, building undergrounds towns and settlements.
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Narrow closed spaces
Unlike the previousRed Faction: Guerrilla,Armageddonisnt an open world title.
This time the game has been developed as a more focused and linear action adventure.
Of course, battles inRed Faction: Armageddonare more than simple firefights.
Here combat is one part bullet-slinging and two parts total destruction.
In fact, thanks to some additional weapons and features, this integration is made all the more essential.
There are two particularly notable new additions that enforce this, the magnet gun and the new Nano Forge.
The other new addition is the Nano Forge.
This equipment, activated by holding LB, can be used to instantly rebuild the environment.
Stuck in the middle of a battle with no cover?
Rebuild some in a flash.
Theres always the trusty hammer, too, of course.
The third person controls and standard combat are as youd expect, with little in the way of innovation.
AsRed Faction: Guerrillahad a cover system, its even more surprising that the feature has been omitted here.
There are also light RPG elements.
As you collect salvage, you might spend this to power up Daruis and his weapons.
Enemies are interesting, and do much more than simply run towards you or stand out in the open.
Not exactly the sharpest tools in the box.
The other mode is Ruin.
Its a simple sandbox diversion, but not one that has any real use.
you’ve got the option to rent or buyRed Faction: ArmageddonatBlockbuster.co.uk.
Rating:
3 out of 5