There’s a lost version of Resident Evil 4 you’ve never played before.

The series had grown stale and predictable, and needed a dramatic facelift.

Surprisingly, the last source of inspiration came from the long forgotten Winona Ryder vehicleLost Souls.

Kawamura showedthis sequenceto his team at Capcom to give them a sense of the tone he hoped to achieve.

Using assets from a previous build, the team quickly assembled a playable prototype.

Heed his advice and watch the trailer for yourself.

In spite of the promising concept of takingResiin a new direction, the team soon hit a wall.

It would have moved the series in a more supernatural direction and introduced a whole new psychological angle.

This article originally ran on June 7, 2016.