There’s a lost version of Resident Evil 4 you’ve never played before.
The series had grown stale and predictable, and needed a dramatic facelift.
Surprisingly, the last source of inspiration came from the long forgotten Winona Ryder vehicleLost Souls.
Kawamura showedthis sequenceto his team at Capcom to give them a sense of the tone he hoped to achieve.
Using assets from a previous build, the team quickly assembled a playable prototype.
Heed his advice and watch the trailer for yourself.
In spite of the promising concept of takingResiin a new direction, the team soon hit a wall.
It would have moved the series in a more supernatural direction and introduced a whole new psychological angle.
This article originally ran on June 7, 2016.