But they had a good reason to Hadoken it.
That didnt stop them from taking on the iconic and beloved Capcom video game though.
We were developing a big IP, it wasnt horror, it was Street Fighter, Micheal said.
It was clear that it was something that the brothers were really passionate about.
We were actually really excited for that, he continued.
Developing that was a lot of fun.
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So why didnt the project happen?
Well, it came down to a simple and deeply relatable reason: Timing.
Just finding the time for it, it just didnt line up properly for us, he explained.
So we decided to focus on the original stuff.
I think wed fuck it up, Danny added with a laugh.