Like so many hand-painted covers from the 80s and 90s,Chase HQs artwork used photographs as a reference.
Is it wrong to include a videogame cover because it has a racoon (or tanuki) on it?
Probably, but no matter.
you’ve got the option to read more about the cover and the game itself on Sandy Whiteswebsite.
Its a fittingly striking, devilishly simple piece of artwork for this sinister sequel toSabre Wulf.
Unusually, the artists given the usually bald character a little ponytail.
It took a bit of digging to discover who the artist was behind the marvellousJet Set Willycover.
The cover for the bat-and-ball gameBreakoutfeatured moodily-lit astronauts for some reason.
This particular entry, however, from the cover forVanguard, is a particular favourite.
It is, at any rate, at least a sci-fi cover worthy of the man himself.
Unfortunately, Lucas decided to focus on dimensional travellers and Area 51 instead.
A depressing state of affairs.
And fittingly, the game itself remains something of a classic.
We can only imagine how wonderful a Wakelin-designedGod Of Warcover might look like.
After much deliberation, the latter won out, thanks to its sheer drama, if nothing else.
The excitable Another Worldtook two years!
A hand clutches a gun; light picks out a black trench coat.
Wakelins airbrushed artwork is full of drama.
What would happen next?
The only way to find out, of course, was to play the game.
Our favourite Psygnosis work is surely this one: 1990sAwesomeby the UK artist and illustrator, John Harris.
This piece of work for Psygnosis, meanwhile, really lives up to the games title.
you’ve got the option to find more of Harris glorious artwork on hiswebsite.
Its not hard to see why it was so frequently used; its almost impossible to improve upon.
And with good reason, because the illustration forSalamandermay be the most striking of the decade.
AndGoogle+, if thats your thing!